Software Engineer · Ex-JANJATEK · 6+ years building systems that scale to millions of people.
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I created Nohere and, together with JANJATEK, evolved the platform with advanced layers of security, private communication, and secure file transfer. I pioneered the system's architecture, which today serves over 1,000 users, handles over 90 secure transfers, and remains a sophisticated, reliable, and scalable solution..

I developed core components of Monzoyetu, a comprehensive condominium management and access control system used in Angola, Portugal, and Mozambique. I was responsible for performance, implementation of the main dashboard, and one of the critical microservices. Today, the platform is used by over 5,000 users, ensuring fast, secure, and efficient operations.

While at Mwafrica, I developed Pedido Clique, an online ordering platform created to solve the main pain points of restaurants with high daily volume, ensuring faster orders, fewer errors, and real-time management for hundreds of orders.

I developed Anoota, a platform that connects professionals and clients for service scheduling, financial management, and control, maintaining a continuous, reliable, and optimized flow of data.

I developed and support BLG, a platform that connects artists to major digital platforms, managing internal financial processes, and the artists themselves have access, ensuring data security, accurate reports, and a reliable experience for creators and managers.

I worked as a freelancer for Cirimóveis, developing functionalities for their property management platform, facilitating the buying and selling of real estate in Angola, helping to make the processes faster, more organized, and more efficient.

I'm contributing to the restructuring of the game, strengthening the Rust API of a classic Unity title where the player controls a sphere that collects objects in a 3D environment.
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